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Saturday, January 2, 2010

The 5 Stage Model - Joplin 1981

The Five-Stage Model


Laura Joplin 1981


This model was developed by Joplin to assist teachers in developing their courses by emphasizing the experiential component of learning. It was designed according to the premise that all learning is experiential and each component of the model is, in one way or another, incorporated into the learning process of all students. It consists of a five stage, hurricane-like cycle in which completion of the final stage connects to the first stage of the next cycle. The five stages of this model include: focus, action, support, feedback, and debrief (Joplin 1995).

The first stage of the model, focus, presents the material to be learned and the challenge that will be encountered. The focus can be direct by giving a short presentation or by giving the students an article to read in order to prepare them for the activity to follow. The focus can also be indirect. This might include the teacher allowing the students to see the equipment that they will be using for the activity, such as laying out helmets, headlamps, and jumpsuits that will be used while caving (Joplin 1995).

Action, the second stage of the model, is depicted as a hurricane to represent challenge and struggle. During this stage, the student is placed in a stressful situation in which they have great responsibility, but also, the freedom to fail. The student is unable to avoid the problem at hand and can either be familiar or unfamiliar with the skills or knowledge needed to solve the problem. This could include giving the student a book to read and making them responsible for understanding its contents, or it could include sending them down a class 2 rapid in a whitewater canoe. Both situations require individual responsibility and action (Joplin 1995).

The third stage involves supporting the student in order to stimulate their challenging experience. It allows them to realize that they are safe and that help is available if they need it. Support can be provided through written, verbal, or physical mediums (Joplin 1995).

Feedback, the fourth stage of the model, provides the student with information about their action. It is more likely to be accepted if the student and teacher share an equal amount of power in the learning process. Also, if the feedback is specific then the student has an increased chance of understanding the importance of their experience (Joplin 1995).

The final stage involves debriefing the student publicly according to their specific action. During this stage, the learning objective is recognized, outwardly expressed, and assessed. The teacher is responsible for ensuring that the experience does not go unrealized by the student which can be accomplished by projects, group discussions, writing essays, or doing a presentation (Joplin 1995).

Joplin’s Five-Stage Model of Experiential Education gives teachers a simple yet descriptive model to use when designing learning experiences for their students. It allows them to assemble the student’s knowledge on a particular subject by creating a foundation of knowledge, then building on that foundation by continuing the cycle. By constructing thoughtful experiences and implementing them using this model, the teacher allows the student to have a deeper connection with the information being learned.



Joplin, L. (1995). On defining experiential education. In Warren, K., Sakofs, M., & Hunt, J.S. Jr. (Eds.), The Theory of Experiential Education (pp.15-22). Boulder, CO: Association for Experiential Education.

Exp Learning and the Judgement Paradigm - Priest & Gass 1997

Experiential Learning and Judgment Paradigm


Priest and Gass 1997



    This model is adapted from Priest (1990) and was inspired by Dewey’s belief that judgment plays an essential role in experiential learning (Priest & Gass 1997). It begins with describing multiple types of experiences that can be stored in the student’s memory. Next, the specific experience is recognized and categorized in the brain as a general concept. When faced with a problem the brain retrieves the memory of the general concept and applies it to that specific event. The student then makes a judgment concerning the problem at hand. Finally, the judgment is evaluated and used as a reference for future experiences. Due to the cycle, learning occurs over periods of time in which experiences and reflections are repeated (Priest & Gass 1997).


Priest, S. (1990). Everything you always wanted to know about judgment, but were afraid to ask. The Journal of Adventure Education and Outdoor Leadership, 7(3), 5-12.


Priest, S., Gass, M.A. (1997). Effective leadership in adventure programming. Champaign, IL: Human Kinetics.

Diamond Model of the Philosophy of Exp Ed - Itin 1999

I'm going to be posting some models of both experiential education and environmental education in hopes of indentifying overlaps and possibly even combining models so that one could see the process of experiential environmental education.  If you know of any models that you think would be helpful, please let me know!



Diamond Model of the Philosophy of Experiential Education


Christian M. Itin 1999


        Itin’s philosophy of experiential education stems from the writings and beliefs of three significant figures in education: John Dewey, Kurt Hahn, and Paulo Freire. John Dewey addressed the importance of associating experience with reflection and therefore understanding with action. He also expressed that education is a critical part in preparing individuals to participate in a democratic society. Kurt Hahn, the founder of Outward Bound, was concerned with using education and experience to develop citizens that had the capability to better serve their communities. Paulo Freire, a radical Brazilian educator, believed in educating people on the premise of awakening their consciousness concerning political issues. All three of these educational figures were concerned with raising student self efficacy in order to increase political awareness (Itin 1999).

          Itin draws on these figure’s philosophies, James Davis’ framework of teaching, and the Association of Experiential Education’s Principles of Experiential Education in order to develop a definition and model of experiential education. Itin’s model has four main components: student, teacher, subject, and environment. The model implies that the relationships between these components are interactive and transactive, meaning that the components interact as well as exchange knowledge. The teaching process is not determined by a specific approach which allows for flexibility when working with different environments and subject matter. The model also presents a concrete experience which is shared by both the teacher and student. This indicates that they share a common experience in which they can learn from each other (Itin 1999).



Itin, C.M. (1999). Reasserting the philosophy of experiential education as a vehicle for change in the 21st century. Journal of Experiential Education, 22(2), 91-98.